) from animation to animation and even the fade up and down of the clock are parmeter variations of transformation objects controlled by the animation control scripts. These objects are created, parametrized, selected, combined (and removed) by a proprietary animation control script interpreter which is running online in multiple instances (one script per graphical object and one for the top level animation control). are transformed by a transformation object. The displayed "picture" results from software objects for various animation types (eg. complex rubiks cube), then less layers are recalculated. If CPU is running short in complex calculations (eg. Website: -> the recalulation rate for the complete cube is up to 50 Hz. My 12x12x12 RGB LED Cube powered by Raspberry Pi Finally, after years of prototyping, design, programming, screwing and soldering here it is:
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